game category
A group of games with the same basic goal and features: target, net/wall, striking/fielding or territory.
tactical problem
A challenge every game in a category shares, like keeping possession or defending space.
tactic
A plan or action that solves a tactical problem, like a give-and-go.
transition
The switch between offence and defence when possession changes.
counterattack
Attacking quickly right after winning the ball, before the other team can get back.
goal-side
Standing between the attacker and the goal you're defending.
give-and-go
Pass to a teammate, then cut into space right away to get the ball back.