Think of a pair
Think of two numbers that add to 6. Maybe 2 and 4, or 6 and 0, or 7 and −1, or 2.5 and 3.5. There are infinitely many pairs. If you plot every pair (x, y) with x + y = 6, they make a straight line.
In this lesson you will graph four simple kinds of equations. Each one describes a rule that every point on its graph follows.
x = k and y = k
x = 3 means "every point has x-coordinate 3, and y can be anything": (3, −2), (3, 0), (3, 1), (3, 5) ... These points stack up into a vertical line crossing the x-axis at 3. Its slope is undefined.
y = −2 means "every point has y-coordinate −2, and x can be anything". The points line up horizontally, crossing the y-axis at −2. Its slope is 0.
Two such lines always meet at exactly one point: x = 3 and y = −2 meet at (3, −2).
x + y = k and x − y = k
Rearrange to see the slope:
- x + y = k becomes y = −x + k: slope −1, y-intercept k. The x-intercept is also k: (k, 0).
- x − y = k becomes y = x − k: slope 1, y-intercept −k, x-intercept k.
The quickest way to graph them is the intercept method: set x = 0 to find the y-intercept, set y = 0 to find the x-intercept, plot both points and join them.
Hands-on activityFloor-grid lines
You need: a floor with square tiles (or a grid drawn with sidewalk chalk outside, or masking tape on the floor), a few small objects as markers (coins, buttons, LEGO bricks), family members if available.
- Choose one tile corner as the origin. Decide which direction is the positive x-axis and which is the positive y-axis.
- Place markers on five points where x + y = 4, including some with negative coordinates (like (5, −1)). Do the markers line up?
- Using a different kind of marker, place five points where x − y = 2. Where do your two lines meet? Stand on that spot.
- Now mark x = −1. Which points on it are also on x + y = 4?
What to look for: the markers for each rule form a straight line. x + y = 4 and x − y = 2 meet at (3, 1). x = −1 and x + y = 4 meet at (−1, 5).