purpose
The job a piece of music has to do, such as selling a product, setting a mood in a game, or calling for change.
jingle
A short, catchy song used in an advertisement to help people remember a product.
hook
The short, catchy part of a song that sticks in your memory.
loop
A section of music written so it can repeat smoothly without a noticeable stop.
sting
A very short musical moment (a few notes or chords) that marks an event, like winning a level.
arrange
To adapt an existing piece for different voices or instruments.
tonic
The home note of a key; melodies often end on it.