Part A: paper helicopter. You need: a strip of paper about 5 cm wide and 20 cm long, scissors, a ruler, a paper clip and a stopwatch (a phone timer works).
Safety: use scissors carefully, with a grown-up nearby. Drop helicopters from a stable chair or step only with a grown-up holding it, or just stand and drop from as high as you can reach.
- Cut down the middle of the strip from one short end, 8 cm long, to make two blades.
- Fold one blade forward and the other back.
- Fold the bottom part of the strip in half the long way and clip a paper clip to the bottom.
- Drop it from as high as you safely can. Time how long it takes to land. Do 3 drops.
- Add a second paper clip (more weight) and do 3 more drops.
Explain: after the first moment, does it fall at a steady speed? (Yes: the upward push of the air balances its weight, like a maple key.) With 2 clips, the weight is bigger, so it must fall faster before the air's push grows enough to balance it again.
Part B (optional coding): in a free block-coding tool such as Scratch, build the program shown above. Then add a second input: a slider or the arrow keys for thrust and drag to make the plane speed up or slow down.
What to look for: fall times are shorter with 2 clips; the child explains using the words balanced and unbalanced. In the code, the sprite rises when lift > weight, sinks when lift < weight and stays level when they are equal.